ProgressiveMesh.OptimizeBaseLevelOfDetail(MeshFlags) Method (Microsoft.DirectX.Direct3D)
Optimizes the base level of detail (LOD) part of a ProgressiveMesh object.
Definition
Visual Basic Public Sub OptimizeBaseLevelOfDetail( _
ByVal flags As MeshFlags _
)C# public void OptimizeBaseLevelOfDetail(
MeshFlags flags
);C++ public:
void OptimizeBaseLevelOfDetail(
MeshFlags flags
);JScript public function OptimizeBaseLevelOfDetail(
flags : MeshFlags
);
Parameters
flags Microsoft.DirectX.Direct3D.MeshFlags
One or more Optimize* flags from the MeshFlags enumeration that specify the type of optimization to perform.
Remarks
Exceptions
The method call is invalid. For example, a method's parameter might contain an invalid value.
Microsoft Direct3D could not allocate sufficient memory to complete the call.