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ProgressiveMesh.TrimByVertices Method ()

Modifies the minimum and maximum level of detail (LOD) of a ProgressiveMesh object.

Overload List

public void TrimByVertices(int, int);
public void TrimByVertices(int, int, out int, out int);

Remarks

Exceptions

InvalidCallException

The method call is invalid. For example, a method's parameter might contain an invalid value.

OutOfMemoryExceptionLeave Site

Microsoft Direct3D could not allocate sufficient memory to complete the call.

See Also