PixelShader.PixelShader(IntPtr) Constructor (Microsoft.DirectX.Direct3D)
Initializes a new instance of the PixelShader class.
Definition
Visual Basic Public Sub New( _
ByVal unmanagedObject As IntPtr _
)C# public PixelShader(
IntPtr unmanagedObject
);C++ public:
PixelShader(
IntPtr unmanagedObject
);JScript public function PixelShader(
unmanagedObject : IntPtr
);
Parameters
unmanagedObject System.IntPtr
Pointer to an unmanaged Component Object Model (COM) IDirect3DPixelShader9 interface. This parameter is useful for working with unmanaged applications from managed code. Not supported.
Remarks
Exceptions
The method call is invalid. For example, a method's parameter might contain an invalid value.
Microsoft Direct3D does not have enough display memory to perform the operation.
Direct3D could not allocate sufficient memory to complete the call.