Mesh.Validate(GraphicsStream) Method (Microsoft.DirectX.Direct3D)
Validates a mesh.
Definition
Visual Basic Public Sub Validate( _
ByVal adjacency As GraphicsStream _
)C# public void Validate(
GraphicsStream adjacency
);C++ public:
void Validate(
GraphicsStream^ adjacency
);JScript public function Validate(
adjacency : GraphicsStream
);
Parameters
adjacency Microsoft.DirectX.GraphicsStream
A GraphicsStream containing three Int32 values per face that specify the three neighbors for each face in the mesh to be tested.
Remarks
This method validates the mesh by checking for invalid indices. Error information is available in the debug output.
Exceptions
The mesh is invalid.
The method call is invalid. For example, a method's parameter might contain an invalid value.
Microsoft Direct3D could not allocate sufficient memory to complete the call.