LoadUserData Class (Microsoft.DirectX.Direct3D)
Derived by the application to allocate or free frame and mesh container objects. Methods of this class are called during loading and destruction of frame hierarchies.
Definition
Visual Basic MustInherit Public Class LoadUserData
Inherits ObjectC# public abstract class LoadUserData : Object C++ public ref class LoadUserData abstract : Object JScript public abstract class LoadUserData extends Object
Members Table
The following table lists the members exposed by the object.
Methods
Method Description Finalize Allows the LoadUserData object to free resources before it is destroyed by the garbage collector. LoadFrameChildData Loads frame child data from a Microsoft DirectX (.x) file. LoadMeshChildData Loads mesh child data from a DirectX (.x) file. LoadTopLevelData Loads top-level data from a DirectX (.x) file. LoadUserData Initializes a new instance of the LoadUserData class.
Inheritance Hierarchy
LoadUserData
Class Information
Namespace Microsoft.DirectX.Direct3D Assembly Microsoft.DirectX.Direct3DX (microsoft.directx.direct3dx.dll) Strong Name Microsoft.DirectX.Direct3DX, Version=1.0.900.0, Culture=neutral, PublicKeyToken=d3231b57b74a1492