KeyframedAnimationSet.KeyframedAnimationSet(String,Double,PlaybackType,Int32,KeyCallback[]) Constructor (Microsoft.DirectX.Direct3D)
Creates a KeyframedAnimationSet.
Definition
Visual Basic Public Sub New( _
ByVal name As String, _
ByVal ticksPerSecond As Double, _
ByVal playback As PlaybackType, _
ByVal numberAnimations As Integer, _
ByVal callbackKeys() As KeyCallback _
)C# public KeyframedAnimationSet(
string name,
double ticksPerSecond,
PlaybackType playback,
int numberAnimations,
KeyCallback[] callbackKeys
);C++ public:
KeyframedAnimationSet(
String^ name,
double ticksPerSecond,
PlaybackType playback,
int numberAnimations,
array<KeyCallback>^ callbackKeys
);JScript public function KeyframedAnimationSet(
name : String,
ticksPerSecond : double,
playback : PlaybackType,
numberAnimations : int,
callbackKeys : KeyCallback[]
);
Parameters
name System.String
String that contains the name of the animation set.ticksPerSecond System.Double
Number of key-frame ticks that elapse per second.playback Microsoft.DirectX.Direct3D.PlaybackType
Type of the animation set playback loop. For more information, see PlaybackType.numberAnimations System.Int32
Number of scale, rotate, and translate (SRT) animation sets.callbackKeys Microsoft.DirectX.Direct3D.KeyCallback[]
Array that contains the callback keys.
Remarks
Exceptions
The method call is invalid. For example, a method's parameter might contain an invalid value.
Microsoft Direct3D could not allocate sufficient memory to complete the call.