Device.SetPixelShaderConstant(Int32,Vector4) Method (Microsoft.DirectX.Direct3D)
Sets a pixel shader constant.
Definition
Visual Basic Public Sub SetPixelShaderConstant( _
ByVal startRegister As Integer, _
ByVal constantData As Vector4 _
)C# public void SetPixelShaderConstant(
int startRegister,
Vector4 constantData
);C++ public:
void SetPixelShaderConstant(
int startRegister,
Vector4 constantData
);JScript public function SetPixelShaderConstant(
startRegister : int,
constantData : Vector4
);
Parameters
startRegister System.Int32
Register number that contains the first constant value.constantData Microsoft.DirectX.Vector4
A Vector4 object representing the constant data to set.
Remarks
Exceptions
The method call is invalid. For example, a method's parameter might contain an invalid value.