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Device.SetPixelShaderConstant(Int32,Vector4[]) Method (Microsoft.DirectX.Direct3D)

Sets a pixel shader constant.

Definition

Visual Basic Public Sub SetPixelShaderConstant( _
    ByVal startRegister As Integer, _
    ByVal constantData() As Vector4 _
)
C# public void SetPixelShaderConstant(
    int startRegister,
    Vector4[] constantData
);
C++ public:
void SetPixelShaderConstant(
    int startRegister,
    array<Vector4>^ constantData
);
JScript public function SetPixelShaderConstant(
    startRegister : int,
    constantData : Vector4[]
);

Parameters

startRegister System.Int32
Register number that contains the first constant value.
constantData Microsoft.DirectX.Vector4[]
Array of Vector4 constants.

Remarks

Exceptions

InvalidCallException

The method call is invalid. For example, a method's parameter might contain an invalid value.