BaseEffect.SetValue(EffectHandle,Matrix) Method (Microsoft.DirectX.Direct3D)
Sets the value of an arbitrary parameter or annotation, including simple types, structures, arrays, strings, shaders, and textures.
Definition
Visual Basic Public Sub SetValue( _
ByVal parameter As EffectHandle, _
ByVal matrix As Matrix _
)C# public void SetValue(
EffectHandle parameter,
Matrix matrix
);C++ public:
void SetValue(
EffectHandle^ parameter,
Matrix matrix
);JScript public function SetValue(
parameter : EffectHandle,
matrix : Matrix
);
Parameters
parameter Microsoft.DirectX.Direct3D.EffectHandle
Unique EffectHandle identifier.matrix Microsoft.DirectX.Matrix
A Matrix structure to set.
Remarks
This method can be used in place of nearly all of the Set* methods in BaseEffect.
Exceptions
The call is invalid.
Applies To