AnimationSet Class (Microsoft.DirectX.Direct3D)
Encapsulates the minimum functionality required of an animation set by an animation controller.
Advanced users might want to implement this class themselves to suit their specialized needs. For most users, however, the derived CompressedAnimationSet and KeyframedAnimationSet classes should suffice.
Definition
Visual Basic Public Class AnimationSet
Inherits Object
Implements IDisposableC# public class AnimationSet : Object, IDisposable C++ public ref class AnimationSet : Object, IDisposable JScript public class AnimationSet extends Object implements IDisposable
Members Table
The following table lists the members exposed by the object.
Events
Event Description Disposing Occurs when the Dispose method is called or when the AnimationSet object is finalized and collected by the garbage collector of the Microsoft .NET common language runtime. Methods
Method Description AnimationSet Initializes a new instance of the AnimationSet class. Dispose Immediately releases the unmanaged resources used by the AnimationSet object. Equals Returns a value that indicates whether the current instance is equal to a specified object. Finalize Allows the AnimationSet object to free resources before it is destroyed by the garbage collector. GetAnimationIndex Retrieves the index of an animation, given its name. GetAnimationName Retrieves the name of an animation, given its index. GetCallback Retrieves information about a specific callback in an animation set. GetHashCode Returns the hash code for the current instance. GetObjectByValue This member supports the infrastructure for Microsoft DirectX 9.0 for Managed Code and is not intended to be used directly from your code. GetPeriodicPosition Returns the time position in the local timeframe of an animation set. GetScaleRotateTranslate Retrieves the scale, rotate, and translate (SRT) values of an animation set. op_Equality Compares the current instance of a class to another instance to determine whether they are the same. op_Inequality Compares the current instance of a class to another instance to determine whether they are different. raise_Disposing Raises the Microsoft.DirectX.Direct3D.AnimationSet.Disposing event when called from within a derived class. UpdateUnmanagedPointer Updates the unmanaged pointer for this AnimationSet object. This method supports the .NET Framework Infrastructure and is not intended to be used directly in your code. Properties
Property Description Disposed Gets a value that indicates whether the object is disposed. Name Retrieves the name of an animation set. NumberAnimations Retrieves a value that indicates the number of animations in the animation set. Period Retrieves the period of an animation set. UnmanagedComPointer Returns the unmanaged Component Object Model (COM) ID3DXAnimationSet interface pointer.
Inheritance Hierarchy
AnimationSet
Class Information
Namespace Microsoft.DirectX.Direct3D Assembly Microsoft.DirectX.Direct3DX (microsoft.directx.direct3dx.dll) Strong Name Microsoft.DirectX.Direct3DX, Version=1.0.900.0, Culture=neutral, PublicKeyToken=d3231b57b74a1492