AnimationController.GetUpcomingPriorityBlend(Int32) Method (Microsoft.DirectX.Direct3D)
Returns an event handle to the next priority blend event scheduled to occur after a specified event.
Definition
Visual Basic Public Function GetUpcomingPriorityBlend( _
ByVal eventHandle As Integer _
) As IntegerC# public int GetUpcomingPriorityBlend(
int eventHandle
);C++ public:
int GetUpcomingPriorityBlend(
int eventHandle
);JScript public function GetUpcomingPriorityBlend(
eventHandle : int
) : int;
Parameters
eventHandle System.Int32
Event handle to the specified event. If set to 0, the method returns the next scheduled priority blend event.
Return Value
System.Int32
Event handle to the next scheduled priority blend event. If no new priority blend event is scheduled, a value of 0 is returned.
Remarks
This method can be used iteratively to locate a desired priority blend event by repeatedly passing in 0 for param_Int32_eventHandle.
**Note: **Do not iterate further after the method returns 0.