AnimationController.ResetTime() Method (Microsoft.DirectX.Direct3D)
Resets the global animation time to zero. Any pending events retain their original schedules, but in the new time frame.
Definition
Visual Basic Public Sub ResetTime() C# public void ResetTime(); C++ public:
void ResetTime();JScript public function ResetTime();
Remarks
This method is typically used when the global animation time value nears the maximum precision of DOUBLE storage, or 264 - 1.
Exceptions
The method call is invalid. For example, a method's parameter might contain an invalid value.