AllocateHierarchy Class (Microsoft.DirectX.Direct3D)
Derived by the application to allocate/free frame and mesh container objects. Methods of this class are called during loading and destruction of frame hierarchies.
Definition
Visual Basic MustInherit Public Class AllocateHierarchy
Inherits ObjectC# public abstract class AllocateHierarchy : Object C++ public ref class AllocateHierarchy abstract : Object JScript public abstract class AllocateHierarchy extends Object
Members Table
The following table lists the members exposed by the object.
Methods
Method Description AllocateHierarchy Initializes a new instance of the AllocateHierarchy class. CreateFrame Requests allocation of a frame object. CreateMeshContainer Requests allocation of a MeshContainer object. Finalize Allows the AllocateHierarchy object to free resources before it is destroyed by the garbage collector.
Inheritance Hierarchy
AllocateHierarchy
Class Information
Namespace Microsoft.DirectX.Direct3D Assembly Microsoft.DirectX.Direct3DX (microsoft.directx.direct3dx.dll) Strong Name Microsoft.DirectX.Direct3DX, Version=1.0.900.0, Culture=neutral, PublicKeyToken=d3231b57b74a1492