UnsafeNativeMethods.Vector3.Lerp(Vector3,Vector3,Vector3,Single) Method (Microsoft.DirectX)
Performs a linear interpolation between two 3-D vectors.
Note: For programming in Microsoft Visual Basic .NET or Microsoft JScript .NET, use the equivalent method in the Microsoft.DirectX structures.
Definition
Visual Basic Public Shared Function Lerp( _
ByVal pOut As Vector3, _
ByVal pLeft As Vector3, _
ByVal pRight As Vector3, _
ByVal interpolater As Single _
) As Vector3C# public static Vector3 Lerp(
Vector3 pOut,
Vector3 pLeft,
Vector3 pRight,
float interpolater
);C++ public:
static Vector3 Lerp(
Vector3 pOut,
Vector3 pLeft,
Vector3 pRight,
float interpolater
);JScript public static function Lerp(
pOut : Vector3,
pLeft : Vector3,
pRight : Vector3,
interpolater : float
) : Vector3;
Parameters
pOut Microsoft.DirectX.Vector3
A Vector3 structure that is the result of the linear interpolation.pLeft Microsoft.DirectX.Vector3
Source Vector3 structure.pRight Microsoft.DirectX.Vector3
Source Vector3 structure.interpolater System.Single
Parameter that linearly interpolates between the vectors.
Return Value
Microsoft.DirectX.Vector3
A Vector3 structure that is the result of the linear interpolation.
Remarks
This method performs the linear interpolation based on the following formula.
pLeft + interpolater(pRight - pLeft).
The return value for this method is the same value returned in the pOut parameter. This allows you to use the Lerp method as a parameter for another method.
See Also