UnsafeNativeMethods.Vector3.TransformArray(Vector4,Int32,Vector3,Int32,Matrix,Int32) Method (Microsoft.DirectX)
Transforms an array of 3-D vectors by a given matrix.
Note: For programming in Microsoft Visual Basic .NET or Microsoft JScript .NET, use the equivalent method in the Microsoft.DirectX structures.
Definition
Visual Basic Public Shared Function TransformArray( _
ByVal pOut As Vector4, _
ByVal outStride As Integer, _
ByVal pSource As Vector3, _
ByVal vectorStride As Integer, _
ByVal pSourceMatrix As Matrix, _
ByVal count As Integer _
) As Vector4C# public static Vector4 TransformArray(
Vector4 pOut,
int outStride,
Vector3 pSource,
int vectorStride,
Matrix pSourceMatrix,
int count
);C++ public:
static Vector4 TransformArray(
Vector4 pOut,
int outStride,
Vector3 pSource,
int vectorStride,
Matrix pSourceMatrix,
int count
);JScript public static function TransformArray(
pOut : Vector4,
outStride : int,
pSource : Vector3,
vectorStride : int,
pSourceMatrix : Matrix,
count : int
) : Vector4;
Parameters
pOut Microsoft.DirectX.Vector4
A Vector4 structure that is the result of the method.outStride System.Int32
Stride between vectors in the output data stream.pSource Microsoft.DirectX.Vector3
Source Vector3 structure array.vectorStride System.Int32
Stride between vectors in the input data stream.pSourceMatrix Microsoft.DirectX.Matrix
Source Matrix structure.count System.Int32
Number of elements in the array.
Return Value
Microsoft.DirectX.Vector4
A Vector4 structure that is the result of the method.
Remarks
This method transforms the array of vectors, pSource (x, y, 0, 1), by the matrix pSourceMatrix.
The return value for this method is the same value returned in the pOut parameter. This allows you to use the TransformArray method as a parameter for another method.