UnsafeNativeMethods.Quaternion.Invert(Quaternion,Quaternion) Method (Microsoft.DirectX)
Conjugates and re-normalizes a quaternion.
Note: For programming in Microsoft Visual Basic .NET or Microsoft JScript .NET, use the equivalent method in the Microsoft.DirectX structures.
Definition
Visual Basic Public Shared Function Invert( _
ByVal pOut As Quaternion, _
ByVal pQuat As Quaternion _
) As QuaternionC# public static Quaternion Invert(
Quaternion pOut,
Quaternion pQuat
);C++ public:
static Quaternion Invert(
Quaternion pOut,
Quaternion pQuat
);JScript public static function Invert(
pOut : Quaternion,
pQuat : Quaternion
) : Quaternion;
Parameters
pOut Microsoft.DirectX.Quaternion
A Quaternion structure that is the inverse of the quaternion passed into the pQuat parameter.pQuat Microsoft.DirectX.Quaternion
Source Quaternion structure.
Return Value
Microsoft.DirectX.Quaternion
A Quaternion structure that is the inverse of the quaternion passed into the pQuat parameter.
Remarks
A unit quaternion is defined by the following equation.
q == (cos(theta), sin(theta) * v) where |v| = 1 The natural logarithm of q is ln(q) = (0, theta * v)
The return value for this method is the same value returned in the pOut parameter. This allows you to use the Invert method as a parameter for another method.
See Also