GraphicsStream.Write(Byte[],Int32,Int32) Method (Microsoft.DirectX)
Writes to the current stream and advances the current position within it by the number of bytes written.
Definition
Visual Basic Overrides Public Sub Write( _
ByVal buffer() As Byte, _
ByVal offset As Integer, _
ByVal count As Integer _
)C# public override void Write(
byte[] buffer,
int offset,
int count
);C++ public:
virtual void Write(
array<unsigned char>^ buffer,
int offset,
int count
) override;JScript public override function Write(
buffer : byte[],
offset : int,
count : int
);
Parameters
buffer System.Byte[]
Reference to a Byte array that is used as the write buffer.offset System.Int32
Value that specifies the offset of the data to write from buffer.count System.Int32
Value that specifies the number of bytes to write.
Remarks
Exceptions
Unable to write to the stream buffer, or there is no data to write.
One of the parameters is invalid, the stream buffer is not large enough to hold the requested data, or ranks is greater than three.