UnityTypeElement.Name Property
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Name to use when registering this type.
Namespace: Microsoft.Practices.Unity.Configuration
Assembly: Microsoft.Practices.Unity.Configuration (in Microsoft.Practices.Unity.Configuration.dll)
Syntax
'Declaration
<ConfigurationPropertyAttribute("name", DefaultValue := Nothing, IsRequired := False)> _
Public Property Name As String
[ConfigurationPropertyAttribute("name", DefaultValue = null, IsRequired = false)]
public string Name { get; set; }
[ConfigurationPropertyAttribute(L"name", DefaultValue = nullptr, IsRequired = false)]
public:
property String^ Name {
String^ get ();
void set (String^ value);
}
public function get Name () : String
public function set Name (value : String)