Note
Please see Azure Cognitive Services for Speech documentation for the latest supported speech solutions.
PromptBuilder.AppendPromptBuilder Method
Appends a PromptBuilder object to a PromptBuilder object.
Namespace: Microsoft.Speech.Synthesis
Assembly: Microsoft.Speech (in Microsoft.Speech.dll)
Syntax
'Declaration
Public Sub AppendPromptBuilder ( _
promptBuilder As PromptBuilder _
)
'Usage
Dim instance As PromptBuilder
Dim promptBuilder As PromptBuilder
instance.AppendPromptBuilder(promptBuilder)
public void AppendPromptBuilder(
PromptBuilder promptBuilder
)
Parameters
- promptBuilder
Type: Microsoft.Speech.Synthesis.PromptBuilder
The content to append.
Examples
The example that follows creates two PromptBuilder instances and then appends them to a third PromptBuilder.
using System;
using Microsoft.Speech.Synthesis;
namespace SampleSynthesis
{
class Program
{
static void Main(string[] args)
{
// Initialize a new instance of the SpeechSynthesizer.
using (SpeechSynthesizer synth = new SpeechSynthesizer())
{
// Configure the audio output.
synth.SetOutputToWaveFile(@"C:\test\ShowTimes.wav");
// Create a SoundPlayer instance to play the output audio file.
System.Media.SoundPlayer m_SoundPlayer =
new System.Media.SoundPlayer(@"C:\test\ShowTimes.wav");
// Build child prompts.
PromptBuilder theatreA = new PromptBuilder();
theatreA.AppendText(
"Tonight's movie showings in theater A are at 5:45, 7:15, and 9:30");
theatreA.AppendBreak(PromptBreak.Large);
PromptBuilder theatreB = new PromptBuilder();
theatreB.AppendText(
"Tonight's movie showings in theater B are at 5:15, 7:15, and 9:15");
// Build the parent prompt and append the two child prompts.
PromptBuilder showTimes = new PromptBuilder(
new System.Globalization.CultureInfo("en-US"));
showTimes.AppendText(
"The following are the show times for tonight's movies:");
showTimes.AppendPromptBuilder(theatreA);
showTimes.AppendPromptBuilder(theatreB);
// Speak the prompt and play back the output file.
synth.Speak(showTimes);
m_SoundPlayer.Play();
}
Console.WriteLine();
Console.WriteLine("Press any key to exit...");
Console.ReadKey();
}
}
}