ATTACH_REASON
Specifies the reason for the debug engine (DE) to attach to a program node.
enum enum_ATTACH_REASON {
ATTACH_REASON_LAUNCH = 0x0001,
ATTACH_REASON_USER = 0x0002,
ATTACH_REASON_AUTO = 0x0003
};
typedef DWORD ATTACH_REASON;
public enum enum_ATTACH_REASON {
ATTACH_REASON_LAUNCH = 0x0001,
ATTACH_REASON_USER = 0x0002,
ATTACH_REASON_AUTO = 0x0003
};
Members
ATTACH_REASON_AUTO
Attach because the process is currently in debug mode.ATTACH_REASON_LAUNCH
Attach because the process has been launched.ATTACH_REASON_USER
Attach because of a user request.
Remarks
These values are used as a parameter to the IDebugEngine2::Attach and IDebugProgramEx2::Attach methods.
Requirements
Header: msdbg.h
Namespace: Microsoft.VisualStudio.Debugger.Interop
Assembly: Microsoft.VisualStudio.Debugger.Interop.dll