THREADSTATE
Specifies the state of the thread.
enum enum_THREADSTATE {
THREADSTATE_RUNNING = 0x0001,
THREADSTATE_STOPPED = 0x0002,
THREADSTATE_FRESH = 0x0003,
THREADSTATE_DEAD = 0x0004,
THREADSTATE_FROZEN = 0x0005
};
typedef DWORD THREADSTATE;
public enum enum_THREADSTATE {
THREADSTATE_RUNNING = 0x0001,
THREADSTATE_STOPPED = 0x0002,
THREADSTATE_FRESH = 0x0003,
THREADSTATE_DEAD = 0x0004,
THREADSTATE_FROZEN = 0x0005
};
Members
THREADSTATE_RUNNING
Indicates that the thread is running.THREADSTATE_STOPPED
Indicates that the thread is stopped because of a breakpoint.THREADSTATE_FRESH
Indicates that the thread has been created, but is not yet running code.THREADSTATE_DEAD
Indicates that the thread is dead.THREADSTATE_FROZEN
Indicates that the thread is frozen (no execution can be performed).
Remarks
Used for the dwThreadState field of the THREADPROPERTIES structure.
Requirements
Header: msdbg.h
Namespace: Microsoft.VisualStudio.Debugger.Interop
Assembly: Microsoft.VisualStudio.Debugger.Interop.dll