DEBUG_ADDRESS
This structure represents an address.
typedef struct _tagDEBUG_ADDRESS {
ULONG32 ulAppDomainID;
GUID guidModule;
_mdToken tokClass;
DEBUG_ADDRESS_UNION addr;
} DEBUG_ADDRESS;
public struct DEBUG_ADDRESS {
public uint ulAppDomainID;
public Guid guidModule;
public int tokClass;
public DEBUG_ADDRESS_UNION addr;
}
Terms
ulAppDomainID
The process ID.guidModule
The GUID of the module that contains this address.tokClass
The token identifying the class or type of this address.Note
This value is specific to a symbol provider and therefore has no general meaning other than as an identifier for a class type.
addr
A DEBUG_ADDRESS_UNION structure, which contains a union of structures that describe the individual address types. The value addr.dwKind comes from the ADDRESS_KIND enumeration, which explains how to interpret the union.
Remarks
This structure is passed to the IDebugAddress::GetAddress method to be filled in.
Warning [C++ only]
If addr.dwKind is ADDRESS_KIND_METADATA_LOCAL and if addr.addr.addrLocal.pLocal is not a null value, then you must call Release on the token pointer:
if (addr.dwKind == ADDRESS_KIND_METADATA_LOCAL && addr.addr.addrLocal.pLocal != NULL)
{
addr.addr.addrLocal.pLocal->Release();
}
Requirements
Header: sh.h
Namespace: Microsoft.VisualStudio.Debugger.Interop
Assembly: Microsoft.VisualStudio.Debugger.Interop.dll