BP_TYPE
Specifies whether the breakpoint is at a code location, is a data location, or is another type of breakpoint.
enum enum_BP_TYPE {
BPT_NONE = 0x0000,
BPT_CODE = 0x0001,
BPT_DATA = 0x0002,
BPT_SPECIAL = 0x0003
};
typedef DWORD BP_TYPE;
public enum enum_BP_TYPE {
BPT_NONE = 0x0000,
BPT_CODE = 0x0001,
BPT_DATA = 0x0002,
BPT_SPECIAL = 0x0003
};
Members
BPT_NONE
Specifies no breakpoint type.BPT_CODE
Specifies a code breakpoint.BPT_DATA
Specifies a data breakpoint.BPT_SPECIAL
Specifies a breakpoint that is neither a code nor a data type. This type is deprecated and should not be used.
Remarks
Passed as a parameter to the IDebugBreakpointResolution2::GetBreakpointType and IDebugErrorBreakpointResolution2::GetBreakpointType methods.
Requirements
Header: msdbg.h
Namespace: Microsoft.VisualStudio.Debugger.Interop
Assembly: Microsoft.VisualStudio.Debugger.Interop.dll
See Also
Reference
Enumerations (Visual Studio Debugging)