Debugger3.ForceContinue Property
Gets or sets a value that determines whether the debugger breaks or continues when a tracepoint or breakpoint finishes executing a macro. The default behavior is set by the user in the dialog box when the tracepoint or breakpoint is created. This property can be used to change the default behavior.
Namespace: EnvDTE90
Assembly: EnvDTE90 (in EnvDTE90.dll)
Syntax
'Declaration
Property ForceContinue As Boolean
bool ForceContinue { get; set; }
property bool ForceContinue {
bool get ();
void set (bool value);
}
abstract ForceContinue : bool with get, set
function get ForceContinue () : boolean
function set ForceContinue (value : boolean)
Property Value
Type: System.Boolean
A Boolean value that is true if continuation will be forced; otherwise, false.
Remarks
This property can be called only from the macro that is executed by a tracepoint or breakpoint. If you call this property in any other context, an error message is displayed.
.NET Framework Security
- Full trust for the immediate caller. This member cannot be used by partially trusted code. For more information, see Using Libraries from Partially Trusted Code.