CreatorMap Structure
Supports the Windows Runtime C++ Template Library infrastructure and is not intended to be used directly from your code.
struct CreatorMap;
Remarks
Contains information about how to initialize, register, and unregister objects.
CreatorMap contains the following information:
How to initialize, register, and unregister objects.
How to compare activation data depending on a classic COM or Windows Runtime factory.
Information about the factory cache and server name for an interface.
Members
Public Data Members
Name |
Description |
---|---|
Represents an object ID that is identified either by a classic COM class ID or a Windows Runtime name. |
|
Stores the pointer to the factory cache for the CreatorMap. |
|
Creates a factory for the specified CreatorMap. |
|
Stores the server name for the CreatorMap. |
Inheritance Hierarchy
CreatorMap
Requirements
Header: module.h
Namespace: Microsoft::WRL::Details