DslDefinesEditor.Editor Property
DomainRole Editor Dsl defining the editor.
Namespace: Microsoft.VisualStudio.Modeling.DslDefinition
Assembly: Microsoft.VisualStudio.Modeling.Sdk.DslDefinition.11.0 (in Microsoft.VisualStudio.Modeling.Sdk.DslDefinition.11.0.dll)
Syntax
'Declaration
<DomainRoleAttribute(DomainRoleOrder.Target, PropertyName := "Dsl", PropertyDisplayNameKey := "Microsoft.VisualStudio.Modeling.DslDefinition.DslDefinesEditor/Editor.PropertyDisplayName", _
PropagatesDelete := True, PropagatesCopy := PropagatesCopyOption.DoNotPropagateCopy, _
Multiplicity := Multiplicity.One)> _
<DomainObjectIdAttribute("bee589b5-abd5-4869-8f57-f79f294e42ef")> _
<DisplayNameResourceAttribute("Microsoft.VisualStudio.Modeling.DslDefinition.DslDefinesEditor/Editor.DisplayName", _
GetType(DslDefinitionModelDomainModel), "Microsoft.VisualStudio.Modeling.DslDefinition.GeneratedCode.DomainModelResx")> _
<DescriptionResourceAttribute("Microsoft.VisualStudio.Modeling.DslDefinition.DslDefinesEditor/Editor.Description", _
GetType(DslDefinitionModelDomainModel), "Microsoft.VisualStudio.Modeling.DslDefinition.GeneratedCode.DomainModelResx")> _
Public Property Editor As Editor
[DomainRoleAttribute(DomainRoleOrder.Target, PropertyName = "Dsl", PropertyDisplayNameKey = "Microsoft.VisualStudio.Modeling.DslDefinition.DslDefinesEditor/Editor.PropertyDisplayName",
PropagatesDelete = true, PropagatesCopy = PropagatesCopyOption.DoNotPropagateCopy,
Multiplicity = Multiplicity.One)]
[DomainObjectIdAttribute("bee589b5-abd5-4869-8f57-f79f294e42ef")]
[DisplayNameResourceAttribute("Microsoft.VisualStudio.Modeling.DslDefinition.DslDefinesEditor/Editor.DisplayName",
typeof(DslDefinitionModelDomainModel), "Microsoft.VisualStudio.Modeling.DslDefinition.GeneratedCode.DomainModelResx")]
[DescriptionResourceAttribute("Microsoft.VisualStudio.Modeling.DslDefinition.DslDefinesEditor/Editor.Description",
typeof(DslDefinitionModelDomainModel), "Microsoft.VisualStudio.Modeling.DslDefinition.GeneratedCode.DomainModelResx")]
public Editor Editor { get; set; }
[DomainRoleAttribute(DomainRoleOrder::Target, PropertyName = L"Dsl", PropertyDisplayNameKey = L"Microsoft.VisualStudio.Modeling.DslDefinition.DslDefinesEditor/Editor.PropertyDisplayName",
PropagatesDelete = true, PropagatesCopy = PropagatesCopyOption::DoNotPropagateCopy,
Multiplicity = Multiplicity::One)]
[DomainObjectIdAttribute(L"bee589b5-abd5-4869-8f57-f79f294e42ef")]
[DisplayNameResourceAttribute(L"Microsoft.VisualStudio.Modeling.DslDefinition.DslDefinesEditor/Editor.DisplayName",
typeof(DslDefinitionModelDomainModel), L"Microsoft.VisualStudio.Modeling.DslDefinition.GeneratedCode.DomainModelResx")]
[DescriptionResourceAttribute(L"Microsoft.VisualStudio.Modeling.DslDefinition.DslDefinesEditor/Editor.Description",
typeof(DslDefinitionModelDomainModel), L"Microsoft.VisualStudio.Modeling.DslDefinition.GeneratedCode.DomainModelResx")]
public:
property Editor^ Editor {
Editor^ get ();
void set (Editor^ value);
}
[<DomainRoleAttribute(DomainRoleOrder.Target, PropertyName = "Dsl", PropertyDisplayNameKey = "Microsoft.VisualStudio.Modeling.DslDefinition.DslDefinesEditor/Editor.PropertyDisplayName",
PropagatesDelete = true, PropagatesCopy = PropagatesCopyOption.DoNotPropagateCopy,
Multiplicity = Multiplicity.One)>]
[<DomainObjectIdAttribute("bee589b5-abd5-4869-8f57-f79f294e42ef")>]
[<DisplayNameResourceAttribute("Microsoft.VisualStudio.Modeling.DslDefinition.DslDefinesEditor/Editor.DisplayName",
typeof(DslDefinitionModelDomainModel), "Microsoft.VisualStudio.Modeling.DslDefinition.GeneratedCode.DomainModelResx")>]
[<DescriptionResourceAttribute("Microsoft.VisualStudio.Modeling.DslDefinition.DslDefinesEditor/Editor.Description",
typeof(DslDefinitionModelDomainModel), "Microsoft.VisualStudio.Modeling.DslDefinition.GeneratedCode.DomainModelResx")>]
member Editor : Editor with get, set
function get Editor () : Editor
function set Editor (value : Editor)
Property Value
Type: Microsoft.VisualStudio.Modeling.DslDefinition.Editor
.NET Framework Security
- Full trust for the immediate caller. This member cannot be used by partially trusted code. For more information, see Using Libraries from Partially Trusted Code.