Async.AwaitWaitHandle Method (F#)
Creates an asynchronous computation that will wait for the supplied WaitHandle.
Namespace/Module Path: Microsoft.FSharp.Control
Assembly: FSharp.Core (in FSharp.Core.dll)
// Signature:
static member AwaitWaitHandle : WaitHandle * ?int -> Async<bool>
// Usage:
Async.AwaitWaitHandle (waitHandle)
Async.AwaitWaitHandle (waitHandle, millisecondsTimeout = millisecondsTimeout)
Parameters
waitHandle
Type: WaitHandleThe wait handle that can be signaled.
millisecondsTimeout
Type: intThe timeout value in milliseconds. If no timeout value is provided, the default value is -1, which corresponds to ystem.Threading.Timeout.Infinite.
Return Value
An asynchronous computation that waits on the given WaitHandle object.
Remarks
The computation returns true if the handle indicated a result within the given timeout.
Example
The following code example illustrates how to use Async.AwaitWaitHandle to set up a computation to run when another asynchronous operation is completed, as indicated by a wait handle.
open System.IO
let streamWriter1 = File.CreateText("test1.txt")
let count = 10000000
let buffer = Array.init count (fun index -> byte (index % 256))
printfn "Writing to file test1.txt."
let asyncResult = streamWriter1.BaseStream.BeginWrite(buffer, 0, count, null, null)
// Read a file, but use the waitHandle to wait for the write operation
// to be completed before reading.
let readFile filename waitHandle count =
async {
let! returnValue = Async.AwaitWaitHandle(waitHandle)
printfn "Reading from file test1.txt."
// Close the file.
streamWriter1.Close()
// Now open the same file for reading.
let streamReader1 = File.OpenText(filename)
let! newBuffer = streamReader1.BaseStream.AsyncRead(count)
return newBuffer
}
let bufferResult = readFile "test1.txt" asyncResult.AsyncWaitHandle count
|> Async.RunSynchronously
Output
Writing to file BigFile.dat. Reading from file BigFile.dat.
Platforms
Windows 8, Windows 7, Windows Server 2012, Windows Server 2008 R2
Version Information
F# Core Library Versions
Supported in: 2.0, 4.0, Portable