CAnimationBaseObject::SetParentAnimationObjects
Establishes relationship between animation variables, contained in an animation object, and their container.
virtual void SetParentAnimationObjects();
Remarks
This is a helper that can be used to establish relationship between animation variables, contained in an animation object, and their container. It loops over animation variables and sets a back pointer to a parent animation object to each animation variable. In the current implementation the actual relationship is established in CAnimationBaseObject::ApplyTransitions, therefore back pointers are not set until you call CAnimationGroup::Animate. Knowing the relationship may be helpful when you processing events and need to get a parent animation object from CAnimationVariable (use CAnimationVariable::GetParentAnimationObject).
Requirements
Header: afxanimationcontroller.h