CAnimationController::ScheduleGroup
Schedules an animation.
BOOL ScheduleGroup(
UINT32 nGroupID,
UI_ANIMATION_SECONDS time = 0.0
);
Parameters
nGroupID
Specifies animation Group ID to schedule.time
Specifies time to schedule.
Return Value
TRUE if animation was scheduled successfully. FALSE if storyboard has not been created, or other error occurs.
Remarks
You must call AnimateGroup with parameter bScheduleNow set to FALSE prior ScheduleGroup. You can specify the desired animation time obtained from IUIAnimationTimer::GetTime. If the time parameter is 0.0, the animation is scheduled for the current time.
Requirements
Header: afxanimationcontroller.h