CAnimationBaseObject::SetAutodestroyTransitions
Sets a flag that orders to automatically destroy transitions.
void SetAutodestroyTransitions(
BOOL bValue
);
Parameters
- bValue
Specifies the auto destroy flag.
Remarks
Set this flag only if you allocated transition objects using operator new. If for some reason transition objects are allocated on the stack, the auto destroy flag should be FALSE. By default this flag is TRUE.
Requirements
Header: afxanimationcontroller.h