IDebugFunctionObject2::CreateObject
Applies to: Visual Studio Visual Studio for Mac
Note
This article applies to Visual Studio 2017. If you're looking for the latest Visual Studio documentation, see Visual Studio documentation. We recommend upgrading to the latest version of Visual Studio. Download it here
Creates an object that uses a constructor given evaluation flag settings and a timeout value.
Syntax
HRESULT CreateObject (
IDebugFunctionObject* pConstructor,
DWORD dwArgs,
IDebugObject* pArgs[],
DWORD dwEvalFlags,
DWORD dwTimeout,
IDebugObject** ppObject
);
int CreateObject (
IDebugFunctionObject pConstructor,
uint dwArgs,
IDebugObject[] pArgs,
uint dwEvalFlags,
uint dwTimeout,
out IDebugObject** ppObject
);
Parameters
pConstructor
[in] An IDebugFunctionObject object that represents the constructor of the object to be created.
dwArgs
[in] The number of parameters in the pArg
array. Represents the number of parameters passed to the constructor.
pArgs
[in] An array of IDebugObject objects that represents the parameters passed to the constructor.
dwEvalFlags
[in] A combination of flags from the EVALFLAGS enumeration that specify how the evaluation is to be performed.
dwTimeout
[in] Maximum time, in milliseconds, to wait before returning from this method. Use INFINITE to wait indefinitely.
ppObject
[out] Returns an IDebugObject representing the newly created object.
Return Value
If successful, returns S_OK
; otherwise, returns an error code.
Remarks
Call this method to create an object that represents an instance of a class, or other complex type that requires a constructor, that is a parameter.