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PENDING_BP_STATE

Applies to: yesVisual Studio noVisual Studio for Mac

Note

This article applies to Visual Studio 2017. If you're looking for the latest Visual Studio documentation, see Visual Studio documentation. We recommend upgrading to the latest version of Visual Studio. Download it here

Specifies the state of a pending breakpoint (a breakpoint that has not yet been bound).

Syntax

enum enum_PENDING_BP_STATE { 
   PBPS_NONE     = 0x0000,
   PBPS_DELETED  = 0x0001,
   PBPS_DISABLED = 0x0002,
   PBPS_ENABLED  = 0x0003
};
typedef DWORD PENDING_BP_STATE;
public enum enum_PENDING_BP_STATE { 
   PBPS_NONE     = 0x0000,
   PBPS_DELETED  = 0x0001,
   PBPS_DISABLED = 0x0002,
   PBPS_ENABLED  = 0x0003
};

Fields

PBPS_NONE
Placeholder for zero. This value is never returned.

PBPS_DELETED
Indicates that the pending breakpoint has been deleted.

PBPS_DISABLED
Indicates that the pending breakpoint is disabled.

PBPS_ENABLED
Indicates that the pending breakpoint is enabled.

Remarks

Use as the state member of the PENDING_BP_STATE_INFO structure.

Requirements

Header: msdbg.h

Namespace: Microsoft.VisualStudio.Debugger.Interop

Assembly: Microsoft.VisualStudio.Debugger.Interop.dll

See also