IWMPAudioRenderConfig::put_audioOutputDevice method (wmprealestate.h)
[The feature associated with this page, Windows Media Player SDK, is a legacy feature. It has been superseded by MediaPlayer. MediaPlayer has been optimized for Windows 10 and Windows 11. Microsoft strongly recommends that new code use MediaPlayer instead of Windows Media Player SDK, when possible. Microsoft suggests that existing code that uses the legacy APIs be rewritten to use the new APIs if possible.]
The put_audioOutputDevice sets the current audio output device for the Windows Media Player ActiveX control.
Syntax
HRESULT put_audioOutputDevice(
BSTR bstrOutputDevice
);
Parameters
bstrOutputDevice
An MMDeviceAPI device ID that represents the device. If you pass NULL or an empty BSTR to this method, the Windows Media Player ActiveX control reverts to the default audio output device.
Return value
The method returns an HRESULT. Possible values include, but are not limited to, those in the following table.
Return code | Description |
---|---|
|
The method succeeded. |
Remarks
This method validates that the endpoint specified in bstrOutputDevice is a valid MMDeviceAPI device identifier string for an audio output endpoint. If it is not a valid identifier, the method fails. This method does not check to ensure that the specified endpoint is active.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows Media Player 12. |
Target Platform | Windows |
Header | wmprealestate.h |
DLL | Wmp.dll |