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DeviceCaps.SupportsTransformedVertexSystemMemory Property (Microsoft.DirectX.Direct3D)

Indicates whether the device uses buffers from system memory for transformed and lit vertices.

Definition

Visual Basic Public ReadOnly Property SupportsTransformedVertexSystemMemory As Boolean
C# public bool SupportsTransformedVertexSystemMemory { get; }
C++ public:
property bool SupportsTransformedVertexSystemMemory {
        bool get();
}
JScript public function get SupportsTransformedVertexSystemMemory() : boolean

Property Value

System.Boolean
Value that is true if the device uses buffers from system memory for transformed and lit vertices, or false if it does not.

This property is read-only.