DeviceCaps.SupportsTransformedVertexSystemMemory Property (Microsoft.DirectX.Direct3D)
Indicates whether the device uses buffers from system memory for transformed and lit vertices.
Definition
Visual Basic Public ReadOnly Property SupportsTransformedVertexSystemMemory As Boolean C# public bool SupportsTransformedVertexSystemMemory { get; } C++ public:
property bool SupportsTransformedVertexSystemMemory {
bool get();
}JScript public function get SupportsTransformedVertexSystemMemory() : boolean
Property Value
System.Boolean
Value that is true if the device uses buffers from system memory for transformed and lit vertices, or false if it does not.This property is read-only.