DeviceCaps.SupportsTransformedVertexVideoMemory Property (Microsoft.DirectX.Direct3D)
Indicates whether the device uses buffers from video memory for transformed and lit vertices.
Definition
Visual Basic Public ReadOnly Property SupportsTransformedVertexVideoMemory As Boolean C# public bool SupportsTransformedVertexVideoMemory { get; } C++ public:
property bool SupportsTransformedVertexVideoMemory {
bool get();
}JScript public function get SupportsTransformedVertexVideoMemory() : boolean
Property Value
System.Boolean
Value that is true if the device uses buffers from video memory for transformed and lit vertices, or false if it does not.This property is read-only.