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DeviceCaps.SupportsTransformedVertexVideoMemory Property (Microsoft.DirectX.Direct3D)

Indicates whether the device uses buffers from video memory for transformed and lit vertices.

Definition

Visual Basic Public ReadOnly Property SupportsTransformedVertexVideoMemory As Boolean
C# public bool SupportsTransformedVertexVideoMemory { get; }
C++ public:
property bool SupportsTransformedVertexVideoMemory {
        bool get();
}
JScript public function get SupportsTransformedVertexVideoMemory() : boolean

Property Value

System.Boolean
Value that is true if the device uses buffers from video memory for transformed and lit vertices, or false if it does not.

This property is read-only.