Device.TextureState Property (Microsoft.DirectX.Direct3D)
Retrieves a state value for an assigned texture.
Definition
Visual Basic Public ReadOnly Property TextureState As TextureStateManagerCollection C# public TextureStateManagerCollection TextureState { get; } C++ public:
property TextureStateManagerCollection^ TextureState {
TextureStateManagerCollection^ get();
}JScript public function get TextureState() : TextureStateManagerCollection
Property Value
Microsoft.DirectX.Direct3D.TextureStateManagerCollection
Returns a TextureStateManagerCollection object that contains the device's texture states. To retrieve the TextureStateManager object that contains the actual texture states for the device, use the TextureStateManagerCollection.TextureState property.This property is read-only.
Remarks
This method returns the last texture state that was set for the device, or the default device texture state, if not previously set, for a device created using CreateFlags.PureDevice.
Exceptions
Occurs if the method call is invalid. For example, a parameter might contain an invalid value.