CD3D11_COUNTER_DESC class
Represents a counter and provides convenience methods for creating counters.
Members
The CD3D11_COUNTER_DESC class inherits from D3D11_COUNTER_DESC. CD3D11_COUNTER_DESC also has these types of members:
- Constructors
- Methods
Constructors
The CD3D11_COUNTER_DESC class has these constructors.
Constructor | Description |
---|---|
CD3D11_COUNTER_DESC() | Instantiates a new instance of an uninitialized CD3D11_COUNTER_DESC structure. |
CD3D11_COUNTER_DESC(D3D11_COUNTER_DESC_values)(D3D11_COUNTER,UINT) | Instantiates a new instance of a CD3D11_COUNTER_DESC structure that is initialized with info for a counter. |
Methods
The CD3D11_COUNTER_DESC class has these methods.
Method | Description |
---|---|
~CD3D11_COUNTER_DESC() | Destroys an instance of a CD3D11_COUNTER_DESC structure. |
CD3D11_COUNTER_DESC(D3D11_COUNTER_DESC)(const &D3D11_COUNTER_DESC) | Instantiates a new instance of a CD3D11_COUNTER_DESC structure that is initialized with a D3D11_COUNTER_DESC structure. |
D3D11_COUNTER_DESC() | This operator returns the address of a D3D11_COUNTER_DESC structure that contains the data from the CD3D11_COUNTER_DESC instance. |
Remarks
Here is how D3D11.h defines CD3D11_COUNTER_DESC:
struct CD3D11_COUNTER_DESC : public D3D11_COUNTER_DESC
{
CD3D11_COUNTER_DESC()
{}
explicit CD3D11_COUNTER_DESC( const D3D11_COUNTER_DESC& o ) :
D3D11_COUNTER_DESC( o )
{}
explicit CD3D11_COUNTER_DESC(
D3D11_COUNTER counter,
UINT miscFlags = 0 )
{
Counter = counter;
MiscFlags = miscFlags;
}
~CD3D11_COUNTER_DESC() {}
operator const D3D11_COUNTER_DESC&() const { return *this; }
};
Requirements
Minimum supported client |
Windows 7 [desktop apps | UWP apps] |
Minimum supported server |
Windows Server 2008 R2 [desktop apps | UWP apps] |
Header |
D3D11.h |
Library |
D3D11.lib |