D3DM_SETLIGHT (Windows Embedded CE 6.0)
1/6/2010
This structure contains the contents of a D3DMOP_SETLIGHT command token (see D3DM_OPERATION), which is used to activate or deactivate a light.
Syntax
typedef struct _D3DM_SETLIGHT {
DWORD Index;
D3DM_SETLIGHT_DATATYPE DataType;
} D3DM_SETLIGHT, * LPD3DM_SETLIGHT;
Members
- Index
A DWORD value that identifies a specific light.
- DataType
An element of the D3DM_SETLIGHT_DATATYPE enumeration identifying the new setting for the light identified by Index. This member can be set to either D3DM_SETLIGHT_ENABLE or D3DM_SETLIGHT_DISABLE.
Requirements
Header | d3dmddk.h |
Windows Embedded CE | Windows CE 5.0 |
See Also
Reference
Direct3D Mobile Driver Structures
D3DM_SETLIGHT_WITHDATA
D3DM_OPERATION
D3DM_SETLIGHT_DATATYPE