D3DM_COLORFILL (Windows Embedded CE 6.0)
1/6/2010
This structure contains the contents of the D3DMOP_COLORFILL command token (see D3DM_OPERATION), which instructs the driver to fill a rectangle on a surface with a color.
Syntax
typedef struct _D3DM_COLORFILL {
D3DMCOLOR Color;
ULONG SurfaceId;
RECT Rect;
} D3DM_COLORFILL, * LPD3DM_COLORFILL;
Members
- Color
A D3DMCOLOR value specifying the color that the driver should use in the fill operation.
- SurfaceId
A ULONG value that specifies the surface that the driver should fill the a rectangle on.
- Rect
A RECT structure that specifies the size and location of the rectangle.
Requirements
Header | d3dmddk.h |
Windows Embedded CE | Windows CE 5.0 |
See Also
Reference
Direct3D Mobile Driver Structures