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D3DM_COLORFILL (Windows Embedded CE 6.0)

1/6/2010

This structure contains the contents of the D3DMOP_COLORFILL command token (see D3DM_OPERATION), which instructs the driver to fill a rectangle on a surface with a color.

Syntax

typedef struct _D3DM_COLORFILL {
  D3DMCOLOR Color;
  ULONG SurfaceId;
  RECT Rect;
} D3DM_COLORFILL, * LPD3DM_COLORFILL;

Members

  • Color
    A D3DMCOLOR value specifying the color that the driver should use in the fill operation.
  • SurfaceId
    A ULONG value that specifies the surface that the driver should fill the a rectangle on.
  • Rect
    A RECT structure that specifies the size and location of the rectangle.

Requirements

Header d3dmddk.h
Windows Embedded CE Windows CE 5.0

See Also

Reference

Direct3D Mobile Driver Structures

Other Resources

D3DMCOLOR
RECT