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D3DMDEVICEFORMAT (Windows Embedded CE 6.0)

1/6/2010

This structure describes the properties of a format that the driver supports for a Direct3D Mobile resource.

Syntax

typedef struct _D3DMDEVICEFORMAT {
  D3DMFORMAT Format;
  ULONG      TypeFlags;
  ULONG      Usage;
} D3DMDEVICEFORMAT;

Members

  • Format
    A D3DMFORMAT value that identifies the numerical format of the data in the resource.
  • TypeFlags
    A ULONG value that identifies the type of resource the format applies to. This value should be set to one of the D3DMRTYPEFLAG Values.
  • Usage
    A ULONG value that identifies the format's usage. This value should be set to one of the D3DMUSAGE Values.

Requirements

Header d3dmddk.h
Windows Embedded CE Windows CE 5.0

See Also

Reference

Direct3D Mobile Driver Structures
D3DM_GETADAPTERINFO_DATA
D3DMRTYPEFLAG Values

Other Resources

D3DMFORMAT