D3DM_COMMAND (Windows Embedded CE 6.0)
1/6/2010
This structure contains the header data for a single command token in a command buffer.
Syntax
typedef struct _D3DM_COMMAND {
BYTE nCommand;
BYTE nReserved;
WORD nCount;
} D3DM_COMMAND, *LPD3DM_COMMAND;
Members
- nCommand
A BYTE value that identifies the command for this token. The specific value is taken from the D3DM_OPERATION enumeration.
- nReserved
A BYTE value used to keep 32-bit alignment within the structure. Do not use.
- nCount
A WORD value identifying the number of command data structures within this command token.
Remarks
In the command buffer, a D3DM_COMMAND structure is immediately followed by nCount operation-specific data structures. The number and type of the trailing structures is specified on a per-operation basis as defined by the elements of the D3DM_OPERATION enumeration.
Requirements
Header | d3dmddk.h |
Windows Embedded CE | Windows CE 5.0 |
See Also
Reference
Direct3D Mobile Driver Structures