D3DMXMatrixMultiply (Windows Embedded CE 6.0)
1/6/2010
This function determines the product of two matrices in floating point format.
Syntax
D3DMXMATRIX* WINAPI D3DMXMatrixMultiply(
D3DMXMATRIX* pOut,
CONST D3DMXMATRIX* pM1,
CONST D3DMXMATRIX* pM2
);
Parameters
- pOut
[in, out] Pointer to the D3DMXMATRIX structure that is the result of the operation.
- pM1
[in] Pointer to a source D3DMXMATRIX structure.
- pM2
[in] Pointer to a source D3DMXMATRIX structure.
Return Value
Pointer to a D3DMXMATRIX structure that is the product of two matrices.
Remarks
The result represents the transformation M1 followed by the transformation M2 (Out = M1 * M2).
The return value for this function is the same value returned in the pOut parameter. In this way, the D3DMXMatrixMultiply function can be used as a parameter for another function.
Requirements
Header | d3dmx.h |
Library | D3dmx.lib |
Windows Embedded CE | Windows Embedded CE 6.0 and later |