IDirect3DMobileBaseTexture::GetLevelCount (Windows Embedded CE 6.0)
1/6/2010
This method returns the number of texture levels in a multilevel texture.
Syntax
DWORD GetLevelCount();
Parameters
None.
Return Value
A DWORD value that indicates the number of texture levels in a multilevel texture.
Remarks
This method applies to the IDirect3DMobileTexture interface, which inherits from IDirect3DMobileBaseTexture.
Requirements
Header | d3dm.h |
Library | D3dm.lib, D3dmguid.lib |
Windows Embedded CE | Windows CE 5.0 and later |