D3DMXMatrixTranspose (Windows Embedded CE 6.0)
1/6/2010
This function returns the transpose of a matrix in floating point format.
Syntax
D3DMXMATRIX* WINAPI D3DMXMatrixTranspose(
D3DMXMATRIX* pOut,
CONST D3DMXMATRIX* pM
);
Parameters
- pOut
[in, out] Pointer to the D3DMXMATRIX structure that is the result of the operation.
- pM
[in] Pointer to the source D3DXMMATRIX structure.
Return Value
Pointer to the D3DMXMATRIX structure that is the matrix transpose of the matrix.
Remarks
The return value for this function is the same value returned in the pOut parameter. In this way, the D3DXMatrixTranspose function can be used as a parameter for another function.
Requirements
Header | d3dmx.h |
Library | D3dmx.lib |
Windows Embedded CE | Windows Embedded CE 6.0 and later |