CreatePalette (GDI) (Windows Embedded CE 6.0)
1/6/2010
This function creates a logical color palette.
Syntax
HPALETTE CreatePalette(
CONST LOGPALETTE* lplgpl
);
Parameters
- lplgpl
[in] Long pointer to a LOGPALETTE structure that contains information about the colors in the logical palette.
Return Value
A handle that identifies a logical palette indicates success. NULL indicates failure. To get extended error information, call GetLastError.
Remarks
An application can determine whether a device supports palette operations by calling the GetDeviceCaps function and specifying the RASTERCAPS constant.
Once an application creates a logical palette, it can select that palette into a device context by calling the SelectPalette function. A palette selected into a device context can be realized by calling the RealizePalette function.
When you no longer need the palette, call the DeleteObject function to delete it.
Because Windows Embedded CE does not arbitrate between the palettes of the foreground and background applications, palettes are not automatically padded with Windows system colors. Therefore, the number of color entries in the palette created by this function is always the same as the palNumEntriesmember of the LOGPALETTE structure*.*
Requirements
Header | windows.h |
Library | coredll.lib |
Windows Embedded CE | Windows CE 2.0 and later |
See Also
Reference
GDI Functions
DeleteObject
GetDeviceCaps
RealizePalette
SelectPalette
LOGPALETTE