ancestorChildNumber Method (Windows Embedded CE 6.0)
1/6/2010
Returns the number of the nearest ancestor of a node with the requested node name.
Script Syntax
lValue = oXTLRuntime.ancestorChildNumber(bstrNodeName, pNode);
Remarks
Script Parameters
- bstrNodeName
String. Node name of the desired ancestor.
- pNode
Object. Node from which to start the search.
Script Return Value
Long integer. Returns the number of the ancestor relative to its sibling nodes. The first entry in the list is assigned the value 1. Returns Null if there is no such ancestor.
C/C++ Syntax
HRESULT ancestorChildNumber(
BSTR bstrNodeName,
IXMLDOMNode *pNode,
long *pNumber
);
Remarks
C/C++ Parameters
- bstrNodeName
[in] Node name of the desired ancestor.
- pNode
[in] Node from which to start the search.
- pNumber
[out, retval] Number of the ancestor relative to its sibling nodes. The first entry in the list is assigned the value 1. Returns Null if there is no such ancestor.
C/C++ Return Values
Returns S_OK if successful, or an error code otherwise.
Requirements
Header | msxml2.h, msxml2.idl |
Library | uuid.lib |
Windows Embedded CE | Windows CE .NET 4.0 and later |
General Remarks
This method applies to the following interface: