General Plug-in Design Requirements (Windows Embedded CE 6.0)
1/6/2010
A plug-in can be a very simple entity, or it can be very complex, depending on your needs. Regardless of the complexity of the plug-in, the objects in the plug-in are derived from classes in the Microsoft.RemoteToolSdk namespace, which is contained in Microsoft.RemoteToolSdk.dll. The base classes in that namespace contain a lot of built-in code that you can override with your own code.
For more information, see Remote Tools Framework Native API.
In This Section
- Requirements for Device-Side Components
Provides information about the requirements for the components that are loaded on the target device.
- Requirements for Plug-in Data Objects
Provides information about the requirements for data objects associated with the plug-in, which can contain data.
- Requirements for Plug-in Data View Objects
Provides information about the requirements for data view objects which contain information associated with viewing the data from the plug-in.
- Requirements for Main Plug-in Objects
Provides information about the requirements for the main plug-in object, which must build its data and data view objects, and define the nodes for display in the Remote Tools Shell.
- Support for Data Push from the Device
Provides information about providing support for data push from the device to the desktop.