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_Multiply4dM

Multiplies a 4x4 matrix by a 4x4 matrix.

float* _Multiply4dM( 
  float* result, 
  float* matrix1, 
  float* matrix2 
);

Parameters

  • result
    [out] Pointer to an array of float values arranged such that the indices of the array are the [row][column] values of the 4x4 matrix. This matrix receives the result of the operation.
  • matrix1
    [in] Pointer to an array of float values arranged such that the indices of the array are the [row][column] values of the 4x4 matrix.
  • matrix2
    [in] Pointer to an array of float values arranged such that the indices of the array are the [row][column] values of the 4x4 matrix.

Return Values

Pointer to the 4x4 result matrix.

Requirements

OS Versions: Windows CE .NET 4.0 and later.
Header: shintr.h.

See Also

_XDMultMatrix | Microprocessor-specific Intrinsic Functions

 Last updated on Thursday, April 08, 2004

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