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WGF11 Compute Shader

This automated test includes multiple test groups, which exercise different features that are specific to Compute Shader stage.

Note  

A subset of these features is also extended to Pixel Shader stage. Please make sure that the implementations for critical features from different hardware vendors conform to the DX11 spec.

 

The features covered by this test include the following:

  • Dispatch calls

  • System values for Compute Shader Stage

  • Memory barrier

  • Atomicity of atomic operations

  • Group shared memory

  • Unordered Access Views (UAV) of different resource types

  • Append UAVs

  • Counter UAVs and interactions between Compute Shader stage and Pixel Shader stage

This topic applies to the following test jobs:

  • WGF11 Compute Shader

  • WGF11 Compute Shader (D3D10.x HW Only)

  • WGF11 Compute Shader (D3D10.x HW Only) (WoW64)

  • WGF11 Compute Shader (FL 10.0) (Pri-1)

  • WGF11 Compute Shader (FL 10.0) (Pri-1) (WoW64)

  • WGF11 Compute Shader (WoW64)

Test details

Associated requirements

Device.Graphics.AdapterRender.D3D101Core.D3D101CorePrimary Device.Graphics.AdapterRender.D3D10Core.D3D10CorePrimary Device.Graphics.AdapterRender.D3D111Core.D3D111CorePrimary Device.Graphics.AdapterRender.D3D11Core.D3D11CorePrimary

See the device hardware requirements.

Platforms

Windows 7 (x64) Windows 7 (x86) Windows RT (ARM-based) Windows 8 (x64) Windows 8 (x86) Windows Server 2012 (x64) Windows Server 2008 R2 (x64) Windows RT 8.1 Windows 8.1 x64 Windows 8.1 x86 Windows Server 2012 R2

Expected run time

~2 minutes

Categories

Certification Functional

Type

Automated

 

Running the test

Before you run the test, complete the test setup as described in the test requirements: Graphic Adapter or Chipset Testing Prerequisites.

Troubleshooting

For troubleshooting information, see Troubleshooting Device.Graphics Testing.

Test cases return one of the following results:

  • Pass

  • Fail

  • Blocked

  • Skipped

The log file will contain specific details about the test cases that are failed, blocked, or skipped. A test case will return Skipped if it is invalid according to the current hardware configuration (some features are optional and may not be supported by some hardware) and the command line options (some test cases are only valid for certain feature levels). A test case will return Blocked if the failure is caused by reasons other than the tested feature. To review test details, review the test log from the Windows HCK Manager.

More information

.

Command syntax

Command option Description

Wgf11compute

Rusn the test jobs. Without any options, the test enumerates devices.

-FeatureLevel:XX.X

Sets the feature level, where XX.X is the Feature Level the test will run at: 10.0, 10.1, or 11.0.

 

Note  

For command line help for this test binary, type /?.

 

File list

File Location

Configdisplay.exe

<[testbinroot]>\nttest\windowstest\tools\

D3d11_1sdklayers.dll

<[testbinroot]>\nttest\windowstest\graphics\d3d\support\

D3d11ref.dll

<[testbinroot]>\nttest\windowstest\graphics\d3d\support\

D3d11sdklayers.dll

<[testbinroot]>\nttest\windowstest\graphics\d3d\support\

D3dcompiler_test.dll

<[testbinroot]>\nttest\windowstest\graphics\d3d\support

D3dx10_test.dll

<[testbinroot]>\nttest\windowstest\graphics\d3d\support\

d3dx11_test.dll

<[testbinroot]>\nttest\windowstest\graphics\d3d\support\

TDRWatch.exe

<[testbinroot]>\nttest\windowstest\graphics\

Wgf11compute.exe

<[testbinroot]>\nttest\windowstest\graphics\d3d\conf

 

 

 

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