WGF11 Compute Shader
This automated test includes multiple test groups, which exercise different features that are specific to Compute Shader stage.
Note
A subset of these features is also extended to Pixel Shader stage. Please make sure that the implementations for critical features from different hardware vendors conform to the DX11 spec.
The features covered by this test include the following:
Dispatch calls
System values for Compute Shader Stage
Memory barrier
Atomicity of atomic operations
Group shared memory
Unordered Access Views (UAV) of different resource types
Append UAVs
Counter UAVs and interactions between Compute Shader stage and Pixel Shader stage
This topic applies to the following test jobs:
WGF11 Compute Shader
WGF11 Compute Shader (D3D10.x HW Only)
WGF11 Compute Shader (D3D10.x HW Only) (WoW64)
WGF11 Compute Shader (FL 10.0) (Pri-1)
WGF11 Compute Shader (FL 10.0) (Pri-1) (WoW64)
WGF11 Compute Shader (WoW64)
Test details
Associated requirements |
Device.Graphics.AdapterRender.D3D101Core.D3D101CorePrimary Device.Graphics.AdapterRender.D3D10Core.D3D10CorePrimary Device.Graphics.AdapterRender.D3D111Core.D3D111CorePrimary Device.Graphics.AdapterRender.D3D11Core.D3D11CorePrimary |
Platforms |
Windows 7 (x64) Windows 7 (x86) Windows RT (ARM-based) Windows 8 (x64) Windows 8 (x86) Windows Server 2012 (x64) Windows Server 2008 R2 (x64) Windows RT 8.1 Windows 8.1 x64 Windows 8.1 x86 Windows Server 2012 R2 |
Expected run time |
~2 minutes |
Categories |
Certification Functional |
Type |
Automated |
Running the test
Before you run the test, complete the test setup as described in the test requirements: Graphic Adapter or Chipset Testing Prerequisites.
Troubleshooting
For troubleshooting information, see Troubleshooting Device.Graphics Testing.
Test cases return one of the following results:
Pass
Fail
Blocked
Skipped
The log file will contain specific details about the test cases that are failed, blocked, or skipped. A test case will return Skipped if it is invalid according to the current hardware configuration (some features are optional and may not be supported by some hardware) and the command line options (some test cases are only valid for certain feature levels). A test case will return Blocked if the failure is caused by reasons other than the tested feature. To review test details, review the test log from the Windows HCK Manager.
More information
.
Command syntax
Command option | Description |
---|---|
Wgf11compute |
Rusn the test jobs. Without any options, the test enumerates devices. |
-FeatureLevel:XX.X |
Sets the feature level, where XX.X is the Feature Level the test will run at: 10.0, 10.1, or 11.0. |
Note
For command line help for this test binary, type /?.
File list
File | Location |
---|---|
Configdisplay.exe |
<[testbinroot]>\nttest\windowstest\tools\ |
D3d11_1sdklayers.dll |
<[testbinroot]>\nttest\windowstest\graphics\d3d\support\ |
D3d11ref.dll |
<[testbinroot]>\nttest\windowstest\graphics\d3d\support\ |
D3d11sdklayers.dll |
<[testbinroot]>\nttest\windowstest\graphics\d3d\support\ |
D3dcompiler_test.dll |
<[testbinroot]>\nttest\windowstest\graphics\d3d\support |
D3dx10_test.dll |
<[testbinroot]>\nttest\windowstest\graphics\d3d\support\ |
d3dx11_test.dll |
<[testbinroot]>\nttest\windowstest\graphics\d3d\support\ |
TDRWatch.exe |
<[testbinroot]>\nttest\windowstest\graphics\ |
Wgf11compute.exe |
<[testbinroot]>\nttest\windowstest\graphics\d3d\conf |