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Wait for VBlank

This automated test verifies correct driver implementation of the vertical blank synchronization functionality that underlies the implementation of the IDirect3DDevice9Ex::WaitForVBlank method.

The test automatically runs against several display modes. For each mode, the test determines the expected interval between consecutive vertical retrace periods, based on the mode's refresh rate. It then performs 101 calls to the WaitForVBlank function and measures the 100 intervals between the return times. Each interval is expected to be comparable to the interval that the test predicted via the refresh rate. The test reports a failure if more than 10 percent of the intervals differ from the expected interval by more than 2 milliseconds.

This topic applies to the following test jobs:

  • Wait For VBlank

  • Wait For VBlank (WoW64)

Test details

Associated requirements

Device.Graphics.AdapterRender.MinimumDirectXLevel

See the device hardware requirements.

Platforms

Windows 7 (x64) Windows 7 (x86) Windows RT (ARM-based) Windows 8 (x64) Windows 8 (x86) Windows Server 2012 (x64) Windows Server 2008 R2 (x64) Windows RT 8.1 Windows 8.1 x64 Windows 8.1 x86 Windows Server 2012 R2

Expected run time

~3 minutes

Categories

Certification Functional

Type

Automated

 

Prerequisites

Before you run the test, complete the test setup as described in the test requirements: Graphic Adapter or Chipset Testing Prerequisites.

Troubleshooting

For troubleshooting information, see Troubleshooting Device.Graphics Testing.

More information

Command syntax

Command option Description

Waitvbl.exe -M:1 -dx9 -whql -logclean

Runs the Wait For VBlank test job.

Waitvbl.exe -M:1 -whql -logclean

Runs the Wait For VBlank (WoW64) test job.

 

File list

File Location

Configdisplay.exe

<[testbinroot]>\nttest\windowstest\tools\

D3d10ref.dll

<[testbinroot]>\nttest\graphics\d3d\support\

D3d11ref.dll

<[testbinroot]>\nttest\windowstest\graphics\d3d\support\

D3dcompiler_test.dll

<[testbinroot]>\nttest\windowstest\graphics\d3d\support\

D3dref9.dll

<[testbinroot]>\nttest\windowstest\graphics\d3d\support

D3dx10_test.dll

<[testbinroot]>\nttest\windowstest\graphics\d3d\support\

D3dx11_test.dll

<[testbinroot]>\nttest\windowstest\graphics\d3d\support\

D3dx9_test.dll

<[testbinroot]>\nttest\windowstest\graphics\d3d\support\

Fpstate.dll

<[testbinroot]>\nttest\windowstest\graphics\d3d\utility\

Modechange.exe

<[testbinroot]>\nttest\windowstest\graphics\d3d\utility\

TDRWatch.exe

<[testbinroot]>\nttest\windowstest\graphics\

Vbswap.x

<[testbinroot]>\nttest\windowstest\graphics\d3d\conf\

Waitvbl.exe

<[testbinroot]>\nttest

 

 

 

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